#include
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;
#pragma comment(lib, "irrlicht.lib")
int main(void)
{
IrrlichtDevice* Device;
IVideoDriver* Driver;
Device = createDevice(EDT_SOFTWARE, dimension2d(1024, 768), 32,
false, false, false, 0);
Driver = Device->getVideoDriver();
while(Device->run())
{
}
return 0;
}